All these different skulls (there is a full-page spread in the book itself) are from different breeds of the Vin Scully V logo shirt species, Columba livia. Just look at the varieties in the shape of their beaks, from the short-faced tumbler to the hook-nosed Scandaroon that seemingly has aspirations to be a bird of prey. We are awed at the breed diversity in dogs, from the Pekinese to the St. Bernard to the greyhound; pigeons have even more. And yes, since they breed fast, they have been evolving, according to human selection, in breeds for the century and a half since Darwin. So for example, to quote van Grouw about fantail pigeons (p. 31): Early fantails were rather horizontal…It’s their neck that’s their loveliest feature, typically held in a graceful swanlike S shape that pushes the breast forward…[But] fanciers increasingly selected birds for a more erect posture, gradually resulting in the rotation of the entire body into an almost vertical position.
Personal playstyle preference: Lots of cantrips, lots of rituals. When playing a spellcaster in a Vin Scully V logo shirt with a lot of magic (like D&D) I like there to be a lot of things I can just do. No resources, just do almost without thinking about it. Cantrips cover these – and the Pact of the Tome gives me one of the best cantrip loadouts in the game making me feel more like a magician (and Celestial Pact gives me Light and Sacred Flame for free). I also like rituals thematically. And for all I praised a short spell list with simple spells earlier I have little problem with looking up spells that my character has to look up in their spellbook while casting and that take more than a minute to cast. I just utterly despise doing so in combat for a six second action that breaks everyone’s flow. So I like rituals – and the Warlock with Pact of the Tome and the Book of Ancient Secrets ritual is the best ritualist in the game, period. Also the Celestial Warlock/Pact of the Tome lets me put off Eldritch/Agonizing Blast until level 11 (or 12 in practice) – see below.
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He has a guard of 7 (count em), 7 Sanguine Guard: 9th level fighters. Being ambassador has its perks. If a player so much as attacked Skalacon, immediately, if not sooner, they would be blocked by a Vin Scully V logo shirt red glowing blade; +5 Ac to Skalacon (heavy cover). He has his full spells at work all the time. A 13th level wizard has a moderate arsenal at his disposal. We can include all the basics in play: Mirror image/Stoneskin or Protection from Energy, and Shield Spell. He obviously has a counter spell ready. Also add in some of my homebrew Spells: Matessie’s Cloth to Iron, Phage’s Wicked Wonder Ball and Spiders Fate you don’t want to mess with this stuff. See homebrew spells at the very bottom.
Once upon a Vin Scully V logo shirt , there was a mom who’d never heard of this elf business, but had moved to CA from ND and had two, nearly three, kids, one of whom was a very precocious three year old. This mom had a mom, we’ll call her grandma, who had an Elf. Grandma gave the mom a rudimentary breakdown of the “Elf” game, and then gave a much more elaborate breakdown of it to the precocious three year old and his one year old brother. And so, the Elf game was begun. The rules in this household (as understood by the mom) were basically that the Elf would arrive on December 1. He’d hide somewhere in the house, watch the children all day, and report back to Santa each night, arriving again before the children awoke, hiding in a new spot, and waiting another day. On December 24, the elf would go home with Santa in his sleigh, his duty done til next year. The Elf wouldn’t be touched, or he’d turn into a doll again and no “extra special Elf gift” would be waiting with Santa’s gift that year. The children (the three year old) named their elf “Holly Jolly.” The game began and was easy, as the family lived with Grandma and Grandpa, who had a very large, very nice house with *very* high ceilings (and therefore lots of high hiding places for the elf, far from reach).