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“The Fugitive” is an older man, Ben who plays with the local kids and Smitty Werbenjagermanjensen Rip Shirt almost magical powers. Old Ben’s favorite of the children is Jenny. He carries Jenny home (she walks with a leg brace), where she lives with her abrasively unsympathetic aunt, Agnes Gann. As they approach the row house, Ben causes his roller skates to de-materialize. This phenomenon is observed by two men who are watching the house from across the street. They enter the apartment building, identify themselves as police, and question Agnes about Ben. Jenny overhears the conversation and limps upstairs to Old Ben’s apartment to warn him. Old Ben takes on the form of a mouse, fooling the men into thinking he has left his apartment.Jenny takes the “mouse” back to her room. Old Ben tells Jenny that he is an alien from another planet, and that his appearance is only a disguise, as he is a fugitive from justice. Old Ben says he must flee to another planet, but before departing he uses a strange device to heal Jenny’s leg. The two strangers run into Jenny walking down the stairs without her brace.
A lot of the complaints new DMs have is how the players derailed their campaigns and all the Smitty Werbenjagermanjensen Rip Shirt work they did. This makes them want to run the next sessions more on rails so their work doesnβt get wasted. This is a mistake and frankly a no-no for any DM. Never get too attached to your scenario and always be prepared to roll with whatever the players are trying to do. Be fair about it. I let the dice decide if their antics and shenanigans work or not, all within reason. Many times my players attempt tricks to avoid combat or make thing easier, but if the roll goes badly or their reasoning wasnβt good enough for me I let them crash and burn. Yet there are times when I even let them have a free dragon kill because their argument was convincing and they rolled good enough.
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Raise the stakes for the encounter too. Maybe the Mind Flayers have a powerful spelljammer thanβs literally a Smitty Werbenjagermanjensen Rip ShirtΒ with laser cannons and such. Maybe a single one of them can dismissively defeat the entire party, or even a military force. Maybe they have hostages who must not be harmed. One thingβs for certain: all who know them should be terrified. Iβm actually not a fan of mind flayers who use their mental powers to sense everything that the PCs are doing. Again, truly alien Mind Flayers probably have as much trouble analyzing the thoughts of a human as a human would their thoughts. So donβt play the βthe Mind Flayer read your mind and knows what you are doingβ card too much. This doesnβt mean the Mind Flayers have to be stupid, but making them all-knowing is problematic because that leaves the PCs with only one option: beating them by dint of arms. Thatβs fine to happen at some point, but it shouldnβt be the main thrust of the plot.
When Delores spent his first night actually out with the other chickens in the Smitty Werbenjagermanjensen Rip Shirt, I was anxious about how he would handle himself, as he was pretty shy. After a few false starts (and getting pushed off perches by the other chickens) he chose a walnut branch that lead to the night perches and slept on that. When Delores became a big, beautiful Golden Phoenix adult rooster, I thought the hens would probably make absolute fools of themselves trying to get his attention – and if he ignored them it would serve them right! I suppose I should have done something about the name – but Delores responded to “Delores” and appeared fine with it. (Also, my Aunt Delores would have been devastated if I changed his name.) A friend suggested calling him “Del” – which sort of made sense – but that sounded like he was lead singer in a retro 60’s band. As long as Delores didnβt mind – and letβs face it, he didnβt care – I was perfectly content to have a sweet rooster named Delores.