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A bigger part of the problem is that a lot of DMs just can’t separate their real world sense of Silly Rabbit Trips Are For Kids Shirt and ethics with the campaign they are running. They are running Abeir Toril or Oerth, which are savage fantasy settings full of monsters, bandits, evil wizards, and other undesirables, but going into it with the sweet sensibilities of a 21st century teenager who grew up in the suburbs and every neighbor said “hello how are you?” and girlscouts go around selling cookies. And this is just hilarious. Get into the setting and drop your real world commonsense at the door. If adventurers want to go around killing monsters, looting gold and stealing magic items, why punish them for it? Because it goes against your sense of right and wrong? Come on. We’re playing a game of fantasy pretend and make-believe. We’re here to indulge our deepest and maybe darkest fantasies. Why so serious?

We finished around 15 sessions before we finished that story arc. Not bad. Some DMs spend like 5 hours or more prepping for each session. Over 15 sessions that adds up to a Silly Rabbit Trips Are For Kids Shirt . I spend a fraction of that time and it’s because I work smart, not hard. This allows for a great deal of flexibility and dynamism in your game, while reducing prep time significantly from the method a lot of DMs seem to use, which is to painstakingly craft each encounter and run it almost as if on rails. It does require a lot of quick-thinking on your part as a DM, but it allows you to respond to the crazy things your players think up of doing on the fly, making the game and narrative much more exciting.
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Oh, and don’t forget: the tentacles of the Mind Flayers leave scars. You don’t face down horrors like these without losing something. Leave a few long-term effects, like a little bit of insanity. Maybe a character who came too close to them forever after has certain phobias. Maybe they have insomnia or recurring nightmares. Or maybe the scars are on a larger level, such as the large blighted area that has now formed around the crashed Mind Flayer ship, or the ruins of their dungeon. Maybe the humans they experimented on have developed mental powers themselves and become villains in the area. Maybe a Mind Flayer or two escaped and now plots its revenge. A great plot point would be if a piece of Mind Flayer consciousness got trapped in one of the PCs or an important NPC, causing changes in personality alongside new abilities.

I think they need to look at their appeal outside the US in order to benefit from the Silly Rabbit Trips Are For Kids Shirt dollar in export markets where they aren’t beaten down by Trump tarrifs, and rebase their assembly where they are. They won’t turn it around immediately, but I believe they need to gradually reverse the poor decisions of recent years in their model line-up, and reconsider their attitude to performance. One of the problems with Harley is the way they strangle their standard engines in order to sell you eyewateringly expensive upgrades. Take for example, the highest performance £20,000 FDXR version of the soft tail model. A Streetfighter model that actually appears to be a Harley that could keep up with a sports car down a winding road. They are going back to water cooling as seen on the V-Rod (and Street range), with a similar capacity. There’s even going to be an adventure bike version. HD are launching an electric bike too — important future proofing, but only likely to appeal to politically correct Californian millionaires in the short term.
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