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Instead of Perception being a Save a Life and Adopt T Shirt that you can assign Skill advances to, Perception is a separate stat similar to saving throws, with specific classes receiving advances with it while others don’t. Rogues start off as Experts with it, while most other classes start off merely Trained. This gets around the fact that everybody would always advance Perception given the chance, simply fitting its value to fit each class’s relative dependence on it. In an interesting twist, Perception now also serves as Initiative for combat instead of Dexterity — though there are rules whereby you might use some other stat or skill for it instead, depending on the type of encounter you’re running.
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The Save a Life and Adopt T Shirt of overt mechanisms for guarding some place or thing is a bit of an oldschool affectation from when games had less of a story-focus and more of a “get the lost treasure from the Pharaoh’s tomb” kind of focus. Without an environment like that it’s hard to justify the presence of a trap. Alarms, security systems? Yeah, those happen, but tripwires that make scything corridors or secret switches that shoot arrows at whoever opens the door seem like an awful lot more trouble than they’re worth in a structure that’s inhabited or under active use. Aside from that, it seems like a lot of traps are kind of “save or suck,” and I don’t have fun with that — not any more than I do making the players run a disable device check over and over until they get a door open.
“The Fugitive” is an older man, Ben who plays with the local kids and Save a Life and Adopt T Shirt almost magical powers. Old Ben’s favorite of the children is Jenny. He carries Jenny home (she walks with a leg brace), where she lives with her abrasively unsympathetic aunt, Agnes Gann. As they approach the row house, Ben causes his roller skates to de-materialize. This phenomenon is observed by two men who are watching the house from across the street. They enter the apartment building, identify themselves as police, and question Agnes about Ben. Jenny overhears the conversation and limps upstairs to Old Ben’s apartment to warn him. Old Ben takes on the form of a mouse, fooling the men into thinking he has left his apartment.Jenny takes the “mouse” back to her room. Old Ben tells Jenny that he is an alien from another planet, and that his appearance is only a disguise, as he is a fugitive from justice. Old Ben says he must flee to another planet, but before departing he uses a strange device to heal Jenny’s leg. The two strangers run into Jenny walking down the stairs without her brace.