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Spinel is marked by her friend and royal advisor, Tarael, who previously served King Frostmantle. He marked both her soul, and her arcane focus necklace back when they were working together to clear devils from Castle Perilous… nine levels ago. Up until last weekend’s game, Spinel thought the MLB Atlanta Braves 015 Captain Dc Marvel Jersey Superhero Avenger Shirt scratches on the backside of her focus’s gemstone were cumulative damage from battles. Oh, her horror when she realized it was a deliberate carving. Of course it is: Tarael’s a hobbyist jeweler. But anyway, this mark is enough to keep Unthir from using Paralyzing Touch on Spinel. Turns out that Tarael and Unthir have history—a fact that she decidedly does not tell Spinel. (TL;DR: the two of them serve the same patron—Vecna. Both of them were part of the same adventuring party, and both of them dated before Unthir became a Lich and Tarael found out the hard way that he is a strict biophile. She’s also part of his “Undead Social Network”. Lots of history that Spinel is still widely in the dark about.)

Instead of Perception being a MLB Atlanta Braves 015 Captain Dc Marvel Jersey Superhero Avenger Shirt that you can assign Skill advances to, Perception is a separate stat similar to saving throws, with specific classes receiving advances with it while others don’t. Rogues start off as Experts with it, while most other classes start off merely Trained. This gets around the fact that everybody would always advance Perception given the chance, simply fitting its value to fit each class’s relative dependence on it. In an interesting twist, Perception now also serves as Initiative for combat instead of Dexterity — though there are rules whereby you might use some other stat or skill for it instead, depending on the type of encounter you’re running.
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When we start hitting Adult Dragons, though, it’s a problem. Most PCs can’t keep up with the MLB Atlanta Braves 015 Captain Dc Marvel Jersey Superhero Avenger Shirt at all. Dragons can fly 80′ on their turn, then on the PC’s turn use a Legendary Action to move another 40′. A PC must be able to fly and cover 120′ in a turn to even keep up with the dragon and attack it, meaning melee is not going to be very helpful. Archers are what are effective. And this is before Dragon Fear — any characters with bad Wisdom Saves are not even gonna be able to move closer to the dragon. A Fighter *might* be able to solo an adult dragon, if he’s level 11 and geared to the gills and prepped properly. They might be able to burst it down in a round or three, and can survive a couple of rounds of Legendary actions and breath. Probably. Higher level makes it easier, and a level 20 fighter can probably easily dispatch an adult dragon in one round, which is important because if he doesn’t catch the dragon in 1 round it could just kite him flying around waiting for his breath to recharge. Fighter would need to be decked out with flying gear — an Eagle Whistle would help catch up to the flying dragon and shoot it down.

Once upon a MLB Atlanta Braves 015 Captain Dc Marvel Jersey Superhero Avenger Shirt , there was a mom who’d never heard of this elf business, but had moved to CA from ND and had two, nearly three, kids, one of whom was a very precocious three year old. This mom had a mom, we’ll call her grandma, who had an Elf. Grandma gave the mom a rudimentary breakdown of the “Elf” game, and then gave a much more elaborate breakdown of it to the precocious three year old and his one year old brother. And so, the Elf game was begun. The rules in this household (as understood by the mom) were basically that the Elf would arrive on December 1. He’d hide somewhere in the house, watch the children all day, and report back to Santa each night, arriving again before the children awoke, hiding in a new spot, and waiting another day. On December 24, the elf would go home with Santa in his sleigh, his duty done til next year. The Elf wouldn’t be touched, or he’d turn into a doll again and no “extra special Elf gift” would be waiting with Santa’s gift that year. The children (the three year old) named their elf “Holly Jolly.” The game began and was easy, as the family lived with Grandma and Grandpa, who had a very large, very nice house with *very* high ceilings (and therefore lots of high hiding places for the elf, far from reach).
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