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A bigger part of the problem is that a lot of DMs just can’t separate their real world sense of Kansas City Chiefs Vineyard Vines Red Team Whale Helmet T Shirt and ethics with the campaign they are running. They are running Abeir Toril or Oerth, which are savage fantasy settings full of monsters, bandits, evil wizards, and other undesirables, but going into it with the sweet sensibilities of a 21st century teenager who grew up in the suburbs and every neighbor said “hello how are you?” and girlscouts go around selling cookies. And this is just hilarious. Get into the setting and drop your real world commonsense at the door. If adventurers want to go around killing monsters, looting gold and stealing magic items, why punish them for it? Because it goes against your sense of right and wrong? Come on. We’re playing a game of fantasy pretend and make-believe. We’re here to indulge our deepest and maybe darkest fantasies. Why so serious?

Personal playstyle preference: Lots of cantrips, lots of rituals. When playing a spellcaster in a Kansas City Chiefs Vineyard Vines Red Team Whale Helmet T Shirt with a lot of magic (like D&D) I like there to be a lot of things I can just do. No resources, just do almost without thinking about it. Cantrips cover these – and the Pact of the Tome gives me one of the best cantrip loadouts in the game making me feel more like a magician (and Celestial Pact gives me Light and Sacred Flame for free). I also like rituals thematically. And for all I praised a short spell list with simple spells earlier I have little problem with looking up spells that my character has to look up in their spellbook while casting and that take more than a minute to cast. I just utterly despise doing so in combat for a six second action that breaks everyone’s flow. So I like rituals – and the Warlock with Pact of the Tome and the Book of Ancient Secrets ritual is the best ritualist in the game, period. Also the Celestial Warlock/Pact of the Tome lets me put off Eldritch/Agonizing Blast until level 11 (or 12 in practice) – see below.
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Once all the Kansas City Chiefs Vineyard Vines Red Team Whale Helmet T Shirt room goons are dealt with (they never actually got to leave their little room, the agent just kept tossing grenades in), the Lady announces that it’s time to introduce them to the club’s head bouncer, “M.C. Hatchbuster.” For those familiar with the module this is the character Vrokilayo Hatchbuster, a Vesk (think big-ass lizard man) Soldier, the right-hand man of the gang’s leader. He comes out dancing to “Gangnam Style,” wearing ridiculous shades (they protect him from the Lady’s illusions), accompanied by about six illusory copies of himself generated by the DJ.

Once upon a Kansas City Chiefs Vineyard Vines Red Team Whale Helmet T Shirt , there was a mom who’d never heard of this elf business, but had moved to CA from ND and had two, nearly three, kids, one of whom was a very precocious three year old. This mom had a mom, we’ll call her grandma, who had an Elf. Grandma gave the mom a rudimentary breakdown of the “Elf” game, and then gave a much more elaborate breakdown of it to the precocious three year old and his one year old brother. And so, the Elf game was begun. The rules in this household (as understood by the mom) were basically that the Elf would arrive on December 1. He’d hide somewhere in the house, watch the children all day, and report back to Santa each night, arriving again before the children awoke, hiding in a new spot, and waiting another day. On December 24, the elf would go home with Santa in his sleigh, his duty done til next year. The Elf wouldn’t be touched, or he’d turn into a doll again and no “extra special Elf gift” would be waiting with Santa’s gift that year. The children (the three year old) named their elf “Holly Jolly.” The game began and was easy, as the family lived with Grandma and Grandpa, who had a very large, very nice house with *very* high ceilings (and therefore lots of high hiding places for the elf, far from reach).