I guess I’m just used to thinking of Jack Zero Take Flight Nightmare Before Christmas ET shirt as amulets or other objects, but it seems the 3E version is definitely inspired by Tefillin. If anybody has the description of phylacteries in other editions of the MM, please put it in the comments, I’d like to compare and see if this was always the case, or if the similarity came later. Regardless, I still don’t think it’s anti-Semitic. D&D borrows from many religions, and kabbalah shows up in other places in D&D. Golems, for example. To me it feels more like elements of Judaism inspired D&D, rather than that D&D is trying to systematically portray Judaism as evil or somesuch.
Celestial playstyle advantage: Jacks of All Trades, Masters of None. A warlock is already a Jack Zero Take Flight Nightmare Before Christmas ET shirt of most trades – they are pseudo-wizards, with their best spells being the same level of a wizard’s best, but lacking the depth. They can pseudo-rogue; they are charisma-primary, can get at will illusions for trickery, and can scout with tricks like invisibility. And although they aren’t tanks they aren’t wizard-squishy; they have d8 hit points and wear armour – and have a consistent damage output thanks to Eldritch Blast. The Celestial Pact completes the set; they aren’t full clerics but have a lot of doses of healing word type bonus action healing thanks to Healing Light and their expanded spell list includes the Cleric essentials of (pseudo) Healing Word, Cure Wounds, Lesser/Greater Restoration, and Revivify that are the spells you actually need from the party cleric as essential to party functioning. Being a jack of all trades means you should be welcome in any party and should always be able to contribute – and master of none means that no one’s gimmick should be overshadowed.
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Oh, and don’t forget: the tentacles of the Mind Flayers leave scars. You don’t face down horrors like these without losing something. Leave a few long-term effects, like a little bit of insanity. Maybe a character who came too close to them forever after has certain phobias. Maybe they have insomnia or recurring nightmares. Or maybe the scars are on a larger level, such as the large blighted area that has now formed around the crashed Mind Flayer ship, or the ruins of their dungeon. Maybe the humans they experimented on have developed mental powers themselves and become villains in the area. Maybe a Mind Flayer or two escaped and now plots its revenge. A great plot point would be if a piece of Mind Flayer consciousness got trapped in one of the PCs or an important NPC, causing changes in personality alongside new abilities.
The family has moved into their own home now, an older home (still nice, but no high ceilings and not many elf hiding places!), and the children have both multiplied AND grown older, taller, and Jack Zero Take Flight Nightmare Before Christmas ET shirt. The Elf game is now the bane of the mom’s existence. Hiding it is a task. Several times this year, the Elf hasn’t had to go back to Santa because the kids were SO good the day before, thus explaining why he remained in the exact same hiding spot as the previous day. One evening, the mom is flustered. She finally hands the Elf to the dad and says, you hide the #%)(#^# elf today, but hide it high, because Big M is testing the waters and going to touch the #%(^#^ thing.” Dad’s answer is less than ideal – not only is the perch precarious, but it’s easily within reach of at least the oldest child, if not the second oldest as well. And it’s possible the elf is also judging the thermostat temp, which is an ongoing passive aggressive battle between mom (who sits at home and freezes all day) and dad (who pays the bills, but also works in his nice warm office all day).