Iβll use other phrases, such as βroll for Izzy Abanikanda shirt β, βmake an initiative rollβ, or even justβeveryone roll a D20, just to make them wonder. I do t think I would say βroll initiativeβ, because it isnβt grammatically correct. Initiative (or order of initiative) is something you have after making a roll. Itβs just just a shortened version, dropping the βforβ, so itβs not really annoying, just not correct. If nobody asked about it, I wouldnβt correct somebody about it. Itβs kind of like if your DM say βroll saveβ. What does that mean? I would assume it meant a shortened version of βroll for saveβ, a shorter version of βroll a saving throwβ. But in that case, with nice short words, it really doesnβt sound right with 2 words.
To cast spells you use Somatic, Material, and Verbal actions; you can use one of each of them in a Izzy Abanikanda shirt. Not all spells use all three of these actions, so some spells take less than a full turn to cast, although depending on which spellcasting actions you had to use you might wind up not being able to cast a second spell anyway. Sometimes spells offer optional spellcasting actions, picking up more power depending on which ones you choose to use. A base one-action healing spell might just give a quick couple of dice to top off a buddy with a touch, but a healing spell pumped full of all three spellcasting actions might become a group heal that can be done at range. Thoughts: At a glance this is a natural complement to the action economy, but in practice spellcasters have so much less flexibility with it that they tend to be at a big disadvantage yes, really compared with martial classes. Coupled with aforementioned poor/irrelevant feat selections, spellcasters kind of suck to play in this version of the game. I expect theyβre going to get heavily revised for the release version when it comes out later this year.
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Zharukk. Zharukk is another example of Izzy Abanikanda shirtΒ eugenics experiments: Heβs a Tanarukk, but not of Baphomet like your standard Voloβs Takarukk*. Heβs a Grazzβt Tanarukk, which results in him looking almost half-human. He tells everyone heβs a Half-Orc and lets people assume the other half is human. Unfortunately, his sorcery powers awoke much later in his life, and therefore he was considered a disappointment to the tribe and was often denied opportunities to really tap into and train his demonic heritage. Heβs trained as a (Sea) Storm Herald Barbarian and now has a few levels in Storm Sorcerer. Despite being very Chaotic Evil and decidedly immoral himselfβhe knows the right thing, just doesnβt do it, he likes when people order him around to do good things. (My DM cackled when I gave him Zharukk βOh my god, mage, you made a moral sub!β The first assignment he and my Warlock went on, she forced him to stay back and help her with underwater rescues. Heβll never admit it, but heβs a bit happier for it.
The family has moved into their own home now, an older home (still nice, but no high ceilings and not many elf hiding places!), and the children have both multiplied AND grown older, taller, and Izzy Abanikanda shirt. The Elf game is now the bane of the mom’s existence. Hiding it is a task. Several times this year, the Elf hasn’t had to go back to Santa because the kids were SO good the day before, thus explaining why he remained in the exact same hiding spot as the previous day. One evening, the mom is flustered. She finally hands the Elf to the dad and says,Β you hide the #%)(#^# elf today, but hide it high, because Big M is testing the waters and going to touch the #%(^#^ thing.” Dad’s answer is less than ideal – not only is the perch precarious, but it’s easily within reach of at least the oldest child, if not the second oldest as well. And it’s possible the elf is also judging the thermostat temp, which is an ongoing passive aggressive battle between mom (who sits at home and freezes all day) and dad (who pays the bills, but also works in his nice warm office all day).