Do you just want I Like Godzilla And Saxophones And Maybe 3 People Shirt getting the best players they can, regardless of nationality? Even that isn’t technically possible now with the limited number of import slots each team has. It’s literally impossible to have a majority imports now on a starting roster. FlyQuest for example is an org based in NA with mostly NA players (if you include Santorin, who is not considered an import as most of his career has been spent .
This I Like Godzilla And Saxophones And Maybe 3 People Shirt is probably the dominating reason why Americans do not travel that much. The countries in the western hemisphere are generally more isolated from most of the world. US only borders two countries: Canada and Mexico. That is one of the least in the world. In contrast, countries on the Eurasia continent are much closer to other countries. China has 14 neighbor countries. US is not far from the many countries in central America and the Caribbean islands. However, those countries are not comparable in scale with countries like Japan or Thailand. And in general other countries in Americas are not that different or interesting for people in US (those places that are quite interesting like the Yucatan peninsula, are filled with American tourists). To get somewhere really interesting and different, an American always have to take an intercontinental flight, which cost money and time and not that comfortable, and always have to deal with jet lag problems. In the meanwhile most countries in the eastern hemisphere have many great places to visit within 3 hours. This is particularly true for those European countries. Even the Middle East is quite close to most part of western Europe. The distance is much shorter than that between US west coast and the east coast.
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Real software development is taking an idea and conceptualizing how I Like Godzilla And Saxophones And Maybe 3 People Shirt can work in software. What parts are needed and how they fit together. It’s having someone describe their company’s business model and process to you, and you start sketching out how it breaks down into simple tasks that can be automated, noting which parts require human interaction and how those interfaces might work. Which parts have been done before and can be reused instead of reinventing the wheel. Which parts are going to be easy, and which parts will take months to implement and cost hundreds of thousands of dollars.