Although its extreme looks were popular with some fanciers, there were many who disliked the Eat ass smoke grass shirt and bill shape and wanted to return to the pre-Scandaroon version. So a third, straight-headed breed was produced by other crosses, this one called the Exhibition homer. Things were by now deviating a long way from the original Belgian racing birds and, without direct selection for their original purpose, none of these exhibition varieties had retained an aptitude for competition flying. Fourth in the series was the paradoxically named Genuine homer. There’s also the Show racer from American and a finer-billed English Show racer.
At the time of writing, all rolls are done with a Eat ass smoke grass shirt equal to your character level + relevant ability score modifier, then modified by your proficiency. A character can be Untrained (-4), Trained (+0), Expert (+1), Master (+2), or Legendary (+3). When 2nd edition is fully released these values might change, but this system for Proficiency applies to weapons, armor, skills, and saves. Yes, by the by — even your AC and Touch AC are heavily level-dependent and factor this in, such that your character level is likely to make up a much larger part of your AC than your armor at a certain point. While not many classes actually advance proficiency in armor, Monks notably get Expertise in unarmored defense to start with. It’s worth noting that monsters function based on this system as well, rather than being based on Challenge Rating. You don’t fight a CR 2 monster, you fight a level 2 monster, and as a level 2 monster it will gain a flat +2 bonus to everything, modified by ability score mods and proficiency. This creates a very hard “tiering” effect between combatants of different levels, such that an opponent several levels above you will feel incredibly hard while an opponent as little as a single level below you will feel very easy.
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Have them go on adventures trying to raise allies. Have them search out monsters that can maybe be tricked into fighting the tarrasque for them. Only after an extended period of Eat ass smoke grass shirt should they even try to go head to head with the beast. Second, wherever they are facing the tarrasque head-on, put a time limit on the encounter. It’s almost embarrassingly easy for a high level party to slowly kill the tarrasque. Use flight, or fast movement, to stay out of range, then slowly wear it down. So make sure the PCs have to finish it off in a hurry. Maybe it’s going to devour something important. Maybe it’s going to break open a portal to the planet of the tarrasques, unleashing thousands of the beasts. Or maybe it’s just going to escape into one of its burrows.
Once upon a Eat ass smoke grass shirt , there was a mom who’d never heard of this elf business, but had moved to CA from ND and had two, nearly three, kids, one of whom was a very precocious three year old. This mom had a mom, we’ll call her grandma, who had an Elf. Grandma gave the mom a rudimentary breakdown of the “Elf” game, and then gave a much more elaborate breakdown of it to the precocious three year old and his one year old brother. And so, the Elf game was begun. The rules in this household (as understood by the mom) were basically that the Elf would arrive on December 1. He’d hide somewhere in the house, watch the children all day, and report back to Santa each night, arriving again before the children awoke, hiding in a new spot, and waiting another day. On December 24, the elf would go home with Santa in his sleigh, his duty done til next year. The Elf wouldn’t be touched, or he’d turn into a doll again and no “extra special Elf gift” would be waiting with Santa’s gift that year. The children (the three year old) named their elf “Holly Jolly.” The game began and was easy, as the family lived with Grandma and Grandpa, who had a very large, very nice house with *very* high ceilings (and therefore lots of high hiding places for the elf, far from reach).