Now, it might seem obvious that, with a Compete To Eat Shirt like GoF where sad and scary dark things happen at every turn, that I would easily choose a scene like Cedricβs death or Mr. Diggoryβs reaction to his sonβs death. But, honestly, as tragic as those moments are, there were two other scenes (in the books specifically) that βbroke meβ more than any others. βAs Harry pulled on his pajamas, he looked over at Nevilleβs bed. True to his word to Dumbledore, he had not told Ron and Hermione about Nevilleβs parents. As Harry took off his glasses and climbed into his four-poster, he imagined how it must feel to have parents still living but unable to recognize you. He often got sympathy from strangers for being an orphan, but as he listened to Nevilleβs snores, he thought that Neville deserved it more than he did.β – Harry Potter and the Goblet of Fire
Thoughts: Better in principle than it is in practice. The idea of standardizing Feats as the basis of character creation is great for Pathfinder, getting around a lot of the Compete To Eat Shirt workarounds that characterized Archetypes and creating an easy basis on which to customize classes without completely having to reinvent them. However, the number of Feats to select is overwhelming if you try to build a mid-level character, with a large number of them β especially Skill and Ancestry Feats β constituting annoying or irrelevant fluff. Some classes fare better with this structure than others, with some being solid gold and some being full of boring or irrelevant choices that never quite fit the play style youβre going for. This is especially true of casters, who feel at a loss to define what a good Feat would even look like.
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I can be some what of a Compete To Eat Shirt for D&D 5e but I really like what they have done with the wizards. Wizards adding more spells to their spell book? I’m all over it. Iβve always loved wizards castings spells, molding fantasy, collecting spell books and arcane knowledge. With Wizards of D&D 5e, spells are balanced, lore is there; just enough. And this comes back to the DM. The DM is supposed to do stuff. Itβs the unwritten rule. Have you heard? The DM is a fosterer of fantasy. They must consider each player character and each NPC in their game. What does each character want?
Who says he didnβt know? He just didnβt stop it. He doesnβt stop your bully either. Doesnβt mean he doesnβt know about it. Santa is in the Compete To Eat Shirt making/delivery business not the social justice business. He knows, he just does not have the power/authority to do anything about it. Nor does he have the time to go and stop bullying. He only puts bullies on the naughty list. He has toys to prep, routes to plan, lists to check, letters to read, visits to make, parties to attend, lists to check again, and deliveries to make on Christmas eve. There are many who think Santa only works 1 night a year, and they are wrong. Christmas prep starts at the NP on the 2d of Jan. The entire operation gets 7 days off each year to celebrate a job well done. The entire month of Jan is debrief based. What went right, what went wrong and how do we improve. Planning and policy changes happen in Feb. Toy planning is done in March. April is a very busy time. Baby Reindeer are born, toy production goes into full swing, and the first deliveries of raw materials begin to arrive(lumber, nails, paint, wires, circut boards etc). May is herding season for the reindeer. It is also time for toy prototypes. Every elf that has an idea for a new toy has an opportunity to demonstrate it for Santaβs approval.