PvE: Mag slot: Spike Grenades for damage, Blinding Grenades for the gun version of the D1 Chelsea UEFA Champions League thank you for the memories signatures shirt “Don’t Touch Me!”? Slot 1: Slideshot for how stupid and brilliant it is, otherwise anything but quickdraw will be useful in pve. Slot 2: Vorpal/One for All(yaay!)/Frenzy(boo) for total damage/DPS, Danger Zone for a Dangerer Blast Radius or Thresh/Demolitionist for more ability gain. (idk how much danger zone does, might be meh might be super crazy). My PvE dream roll is choice between Blinding/Spike, Slideshot and One for All. Barrel perks matter least, mag perks matter the most. Update: I got it. Only without blinding grenades. It brings back memories of standing in auto loading wells with mountaintop. Flick your view sideways 90 degrees, fire off a round then repeat back the other way, and you can fire as fast as you can slide.
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Not recommended for using with behemoth with sliding fragment, or exotics that increase slide Chelsea UEFA Champions League thank you for the memories signatures shirt , because they make the slide take longer and lower your DPS. Slideshot is more for DPS. If you just need a GL for blinding nades it’s nice quality of life but not required, Autoloading holster is also very much fine in such a situation. For PvP I want Proximity Grenades and Slideshot, and maybe vorpal idk, triggering one for all in PvP would make the Proxy nades oneshot though. That’s also cool. Would happen once in a blue moon. Maybe Proxy+Ambitious Assassin, like the old militia’s birthright roll for farming Mountaintop looked like. Pair that with Demolitionist and you can, after a GL kill (with ammo in reserves) fire off two GL shots, throw your grenade and shoot another GL and fire your GL for so long you’re bound to be able to get killed before you even let loose all your armaments.