Being A Papa Is Even Better Than Being A Superhero shirt
Each time a crossbow fires, a bolt levitates from the bucket to reload it. If the Being A Papa Is Even Better Than Being A Superhero shirt somehow prevent bolts from leaving the bucket, the crossbows cannot reload and cease to function, instead floating aimlessly by the door.The bucket also contains a Scroll of Animate Weapon.Using the scroll takes an action and destroys the scroll. It is considered a Level 1 Spell Scroll, and can be used by Bards, Sorcerers, Warlocks, and Wizards.When cast on a non-magical weapon, the non-magical weapon levitates into the air and follows you for 1 hour, or until its hit points are reduced to zero. It has an AC of 14, 7 (1d8 + 2) hit points, and takes up a 5 foot space. As a bonus action you can command the weapon to attack an enemy. It has an attack bonus of +2 and deals damage equal to the damage dice of the weapon, of that weapon’s damage type. For example, a shortsword would deal 1d6 piercing damage. The range of the weapon remains the same. Weapons that use ammunition require freely available ammunition to function, such as a nearby quiver.The book is a journal written in Dwarvish. It was written by a dwarf who was placed on guard duty in this room. Though most pages are unreadable due to weathering, those that can be read describe the author being extremely bored and tired of having to get up out of his chair, and how he devised a way of outsourcing his work to animated weapons.
Being A Papa Is Even Better Than Being A Superhero shirt, Hoodie, Sweater, Ladie Tee, Vneck, Bellaflowy, Kids Shirt, Unisex and Tank Top, T-shirt
Best Being A Papa Is Even Better Than Being A Superhero shirt
At this point, players can choose to retreat back to the surface without consequence. Players that continue deeper must Being A Papa Is Even Better Than Being A Superhero shirt on a DC 17 Athletics check or be pulled down by the strong current, towards the river that flows underneath Area 8. Players that fail this check can attempt to grab the glinting item by making a DC 10 Dexterity saving throw, before they are dragged away. Players that pass the Athletics check can grab the item and return to the surface without issue. The item is a Bracelet of Mending.In the centre of the room a section of the grating is designed to swing down such that the river can be accessed. It is loose, and so acts as a trap door. If a character that weighs more than 50 lbs walks across the middle of the room, they must succeed on a DC 11 Dexterity saving throw or fall into the river and be moved towards Area 10. A DC 13 Perception or Investigation check reveals the grating is loose. It can be easily avoided by walking around it
You Can See More Product: https://teeclover.com/product-category/trending/