Not really. Most pop culture references to D&D are at least partly stuck in the 80’s or even earlier, when the version of choice was probably AD&D 1st edition. Which was a Anything else would be uncivilized shirt, confusing, badly edited conglomeration of barely related arbitrary rules. It was also something you could teach any reasonably intelligent high school kid enough to play in much less than an hour. The thing is, the player really doesn’t have to know all those rules. He just needs to know enough to have a fair idea what his character can or can’t do, once he decides on an action, the GM tells him what to roll and what to add (or subtract) and whether it works or not. It’s much, much harder to learn as the DM, but it can be done.
Thoughts: Better in principle than it is in practice. The idea of standardizing Feats as the basis of character creation is great for Pathfinder, getting around a lot of the Anything else would be uncivilized shirt workarounds that characterized Archetypes and creating an easy basis on which to customize classes without completely having to reinvent them. However, the number of Feats to select is overwhelming if you try to build a mid-level character, with a large number of them — especially Skill and Ancestry Feats — constituting annoying or irrelevant fluff. Some classes fare better with this structure than others, with some being solid gold and some being full of boring or irrelevant choices that never quite fit the play style you’re going for. This is especially true of casters, who feel at a loss to define what a good Feat would even look like.
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Best Anything else would be uncivilized shirt
The best one I came up with so far was in a Starfinder game wherein the players were checking out a night club run by a Anything else would be uncivilized shirt called the Downside Kings. They were there to question the Kings’ leader, who wasn’t terribly pleased to have them visiting. So, she pulled some strings with a corporate benefactor, and by the time the PCs got there she was prepared. This was from a pre-published adventure, and in the real version of it there’s three thugs in the club and two outside; I thought that was a little weak, so… I spruced it up into a multi-stage nightmare encounter.
“The Fugitive” is an older man, Ben who plays with the local kids and Anything else would be uncivilized shirt almost magical powers. Old Ben’s favorite of the children is Jenny. He carries Jenny home (she walks with a leg brace), where she lives with her abrasively unsympathetic aunt, Agnes Gann. As they approach the row house, Ben causes his roller skates to de-materialize. This phenomenon is observed by two men who are watching the house from across the street. They enter the apartment building, identify themselves as police, and question Agnes about Ben. Jenny overhears the conversation and limps upstairs to Old Ben’s apartment to warn him. Old Ben takes on the form of a mouse, fooling the men into thinking he has left his apartment.Jenny takes the “mouse” back to her room. Old Ben tells Jenny that he is an alien from another planet, and that his appearance is only a disguise, as he is a fugitive from justice. Old Ben says he must flee to another planet, but before departing he uses a strange device to heal Jenny’s leg. The two strangers run into Jenny walking down the stairs without her brace.