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In the AD&D Monstrous Manual, this is what it says about a lich’s phylactery: “The phylactery, which can be almost any manner of Music Vintage Retro Rage Against The Machine shirt, must be of the finest craftsmanship and materials with a value of not less than 1,500 gold pieces per level of the wizard.” It barely makes mention of it in there. But Ravenloft was a great example of how varied a phylactery could be, especially since demons also had phylacteries in that setting. Some examples of weird phylacteries in Ravenloft: Azalin’s was a 200 lb gold plated dragon skull. Elsepeth the succubus had a stuffed doll as a phylactery. Hazlik essentially has a phylactery, in that he has a pendant that his life force will retreat into if he dies. A demon named Drigor had a model of a quill pen crafted from gems and marble as a phylactery.
Critical hits happen on a Music Vintage Retro Rage Against The Machine shirt 20 or if you roll 10 higher than the DC you’re trying to beat; critical misses happen on a natural 1 or if you roll 10 lower than the DC you’re trying to beat. Some skills, saving throws, and attacks take all four cases — hit, critical hit, miss, critical miss — into account, while some are less sensitive. However, this has a very interesting impact on the game, as saves, skill rolls, and attacks become potentially much more eventful. This comes up especially if you are staging a fight where the players and the enemies are not equal in level. The higher-level party has a higher bonus to everything, the lower-level party has a lower AC and saves, so one will tend to score way more critical hits than the other. If the party is level 5+ and fighting low-level mooks, those enemies will simply melt before their weapons. Likewise if the party is level 5 and fighting a level 10 or 11 monster, they are exceedingly likely to be crushed.
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There are about 300 Wizard Spells In the PHB. I have another 100 home brew spells released into my campaign (play tested). Xanathar’s has another 68. That’s around 500 Wizard spells. No way could all these spells ever exist in the same place at the Music Vintage Retro Rage Against The Machine shirt. You could shake the heaven and earth and it just won’t happen. Once Wizards get big time, they start piecing all the spells together, into their spell books like puzzles. But the puzzle could never be compete. It’s like playing D&D you never really finish. Special Hidden spells and Homebrew: There are Wizard spells and then there are Wizard Spells. The special spells are well hidden in a separate special spell book. When Wizards go to trade and exchange spells they never divulge all. Of course, they will keep their special spells on a separate list, scribed in a special book never to offer others: secret. This way, a powerful Wizard can hope to have at least a few spells other Wizards don’t have. If a spell is specially researched or homebrewed, for example you can bet that spell is kept secret and never exchanged with fellow Wizards not for mere gold, over handshakes or over noon tea.
Once upon a Music Vintage Retro Rage Against The Machine shirt , there was a mom who’d never heard of this elf business, but had moved to CA from ND and had two, nearly three, kids, one of whom was a very precocious three year old. This mom had a mom, we’ll call her grandma, who had an Elf. Grandma gave the mom a rudimentary breakdown of the “Elf” game, and then gave a much more elaborate breakdown of it to the precocious three year old and his one year old brother. And so, the Elf game was begun. The rules in this household (as understood by the mom) were basically that the Elf would arrive on December 1. He’d hide somewhere in the house, watch the children all day, and report back to Santa each night, arriving again before the children awoke, hiding in a new spot, and waiting another day. On December 24, the elf would go home with Santa in his sleigh, his duty done til next year. The Elf wouldn’t be touched, or he’d turn into a doll again and no “extra special Elf gift” would be waiting with Santa’s gift that year. The children (the three year old) named their elf “Holly Jolly.” The game began and was easy, as the family lived with Grandma and Grandpa, who had a very large, very nice house with *very* high ceilings (and therefore lots of high hiding places for the elf, far from reach).